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* fix: include kanbanImmersive in immersiveOverlayActive calculation When Kanban board is open, HUD elements (camera preset buttons, edit toolbar, overlays) should be suppressed. The kanbanImmersive flag was defined but not included in the immersiveOverlayActive condition, causing HUD elements to remain visible. This fix adds kanbanImmersive to the immersiveOverlayActive calculation so HUD elements are properly hidden when the Kanban board is open. Co-authored-by: Luke The Dev <iamlukethedev@users.noreply.github.com> * Fix: Hide mini status bar when Kanban immersive overlay is open Wraps the bottom-left mini status bar (showing agent stats, vibe score, and control hints) with !immersiveOverlayActive check to match the behavior of other HUD elements like camera controls and toolbar. This ensures the status bar is properly hidden when the Kanban board or any other immersive overlay is active, maintaining a clean immersive experience. Co-authored-by: Luke The Dev <iamlukethedev@users.noreply.github.com> * chore: drop unrelated package-lock line from branch Co-authored-by: Luke The Dev <iamlukethedev@users.noreply.github.com> * universal-backend-plan * backend-neutral runtime seam * package.json update * feat: add Hermes gateway adapter as alternative to OpenClaw Adds a WebSocket adapter that lets Claw3D connect to a Hermes AI agent runtime without any changes to the frontend. The adapter implements the full Claw3D gateway protocol and bridges it to the Hermes HTTP API. Changes: - server/hermes-gateway-adapter.js: WebSocket bridge implementing the Claw3D gateway protocol against the Hermes HTTP API. Supports all core methods (agents, sessions, chat streaming, cron, config, files, approvals) and multi-agent orchestration via spawn_agent/delegate_task tools. Persists conversation history to ~/.hermes/clawd3d-history.json. - scripts/clawd3d-start.sh: All-in-one startup script that launches Hermes, the adapter, and the Next.js dev server with auto port conflict resolution. Alias as `claw3d` for convenience. - src/features/office/hooks/useCronAgents.ts: Hook that polls the gateway for cron-scheduled agents and surfaces them in the 3D office. - package.json: adds `hermes-adapter` npm script - .env.example: documents Hermes config vars - docs/hermes-gateway.md: setup guide and protocol reference Usage: npm run hermes-adapter # start adapter (connect to http://localhost:8642) npm run dev # start Claw3D, point browser at localhost:3000 # or: bash scripts/clawd3d-start.sh (starts everything automatically) Both OpenClaw and Hermes are supported simultaneously — the gateway URL in NEXT_PUBLIC_GATEWAY_URL determines which backend Claw3D connects to. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: add read_agent_context tool for cross-agent coordination Agents can now read each other's conversation history via the read_agent_context tool, enabling the orchestrator to check what a sub-agent has done before re-delegating work. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: wire Hermes office UX and role-aware runtime updates * feature update - demomode & hermes adapter * fix lint blockers * lintfix #2 * fix: stabilize retro office camera preset callbacks * Initial plan * fix: stabilize retro office overview preset hooks Agent-Logs-Url: https://github.com/gsknnft/Claw3D/sessions/9cc71555-591e-44cf-aec4-25affbdcb405 Co-authored-by: gsknnft <123185582+gsknnft@users.noreply.github.com> * feat: add truthful backend selection, Hermes adapter hardening, and demo gateway mode * fix: address bugbot review and finalize backend selection * fixed - onboarding and hermes calls * office systems roadmap * feat specs in docs * specs ready * feat: continue custom runtime seam and gateway alignment * custom lane wired * feat: add custom runtime provider path and office runtime alignment * runtime fixes * fix lukes findings * fix lukes findings #2 * stable UI & connect screen page -> overlay * better baseline for connection * stable providers & ui rendering * best launch yet * nearly no gateway on reconnect * auto reconnect last state * fix: preserve selected runtime across reconnects Keep backend selection aligned with the operator's chosen runtime instead of reviving a mismatched last-known-good adapter, and keep custom runtimes prompting for reconnect when Studio cannot auto-connect them. Made-with: Cursor --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com> Co-authored-by: Luke The Dev <iamlukethedev@users.noreply.github.com> Co-authored-by: Elias Pfeffer <eliaspfeffer@gmail.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: iamlukethedev <lucas.guilherme@smartwayslfl.com>
323 lines
14 KiB
Markdown
323 lines
14 KiB
Markdown
# Claw3D
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A 3D workspace for AI agents.
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> Unofficial project: Claw3D is an independent community project and is not affiliated with, endorsed by, or maintained by the OpenClaw team. OpenClaw is a separate project, and this repository is not the official OpenClaw repository.
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Claw3D turns AI automation into a visual workplace where agents collaborate, review code, run tests, train skills, and execute tasks inside a shared 3D environment.
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Built and maintained by LukeTheDev. Follow on X: [@iamlukethedev](https://x.com/iamlukethedev).
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Think of it as:
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An office for your AI team.
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## What you can do with Claw3D
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• Watch your AI agents work in real time
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• Run standups with agents connected to GitHub and Jira
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• Review pull requests from inside the office
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• Monitor QA pipelines and logs
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• Train agents in the gym to develop new skills
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• Reset sessions and clean context with the janitor system
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Instead of managing automation through dashboards and logs…
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You walk through your AI workplace.
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[Vision](VISION.md) · [Architecture](ARCHITECTURE.md) · [Contributing](CONTRIBUTING.md) · [Security](SECURITY.md)
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## What Claw3D Is
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Claw3D is the visualization and interaction layer.
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Today it can sit on top of:
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- OpenClaw through the existing gateway flow
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- Hermes through the bundled WebSocket adapter
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- a direct HTTP `custom` runtime provider for orchestrator-backed stacks
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- a built-in demo gateway for office exploration without a real agent framework
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In practical terms, this app gives you:
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- a live `/office` retro-office environment where agents appear as workers moving through a shared 3D world
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- an `/office/builder` surface for editing and publishing office layouts
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- a gateway-first architecture that keeps runtime state in the connected backend while Studio stores local UI preferences
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- a backend-neutral runtime seam inside Studio so additional providers can be integrated without rewriting the whole UI
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This repository does not build the upstream runtimes themselves. It is the frontend, Studio, and adapter/proxy layer that connects to a runtime speaking the Claw3D gateway protocol.
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## Why It Exists
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AI systems are becoming more capable, but their work is still usually hidden behind logs, terminal output, and dashboards.
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Claw3D exists to make agent systems visible:
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- inspect what agents are doing in real time
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- monitor runs, approvals, history, and activity from one place
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- interact with agents through chat and immersive UI surfaces
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- move toward a world where AI systems are understandable through space, motion, and presence
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For the broader direction of the project, see [`VISION.md`](VISION.md).
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## What Exists Today
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The current app already includes a substantial Claw3D surface:
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- Fleet management and agent chat with runtime updates streamed from the gateway.
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- Agent creation, settings, session controls, approvals, and gateway-backed configuration editing.
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- A 3D retro office with desks, rooms, navigation, animations, and event-driven activity cues.
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- Immersive operational spaces for standups, GitHub review flows, analytics, and system monitoring.
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- Local Studio persistence for gateway connection details, focused-agent preferences, desk assignments, office state, and related UI settings.
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- A custom same-origin WebSocket proxy so the browser talks to Studio, and Studio talks to the upstream OpenClaw Gateway.
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## Quick Start
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Requirements:
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- Node.js 20+ recommended.
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- npm 10+ recommended.
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- One of:
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- a working OpenClaw installation with a reachable Gateway URL and token
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- Hermes with the bundled adapter
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- the built-in demo gateway for local exploration
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Prerequisite:
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- Claw3D does not install or build OpenClaw or Hermes for you.
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- Before starting Claw3D against a real backend, make sure your chosen runtime is already running and that you know the gateway URL and token Studio should use.
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- For a no-framework local office demo, run the bundled demo gateway instead.
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- If you need a full cross-machine setup guide (OpenClaw + Tailscale + Claw3D), follow [`TUTORIAL.md`](TUTORIAL.md).
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Run from source:
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```bash
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git clone <your-public-repo-url> claw3d
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cd claw3d
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npm install
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cp .env.example .env
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npm run dev
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```
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Then open `http://localhost:3000` and configure the gateway URL and token in Studio.
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Studio now also persists the selected backend mode (`OpenClaw`, `Hermes`, `Demo`, or `Custom`) and
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shows the active backend reported by the connected gateway.
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### Custom runtime mode
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If you are integrating an orchestrator-backed runtime through the `custom`
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provider seam, start your runtime first, then start Claw3D:
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```bash
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npm run dev
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```
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Then open `http://localhost:3000`, choose `Custom backend`, and point the
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upstream URL at your runtime boundary, for example:
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```text
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http://127.0.0.1:7770
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```
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Current `custom` runtime expectations:
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- `GET /health`
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- `GET /state`
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- `GET /registry`
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- `POST /v1/chat/completions`
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The browser does not call that runtime directly. Claw3D proxies the
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`custom` provider through its own same-origin route at
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`/api/runtime/custom`, which avoids browser-side CORS problems and keeps
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the provider transport separate from the OpenClaw/Hermes gateway path.
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### Demo mode
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If you only want to see the office and agent interactions without installing OpenClaw or Hermes:
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```bash
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npm run demo-gateway
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npm run dev
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```
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Then connect Studio to:
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```text
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ws://localhost:18789
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```
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This starts a mock local gateway with demo agents, streaming chat, session previews, and office presence.
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In the connect screen, choose `Demo backend`, then connect.
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### Hermes adapter
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If you want to use Hermes instead of OpenClaw:
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```bash
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npm run hermes-adapter
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npm run dev
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```
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See [`docs/hermes-gateway.md`](docs/hermes-gateway.md) for setup details and current scope.
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For a local gateway on the same machine, the usual upstream URL is:
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```text
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ws://localhost:18789
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```
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In the connect screen, choose `Hermes backend`, then connect.
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## How It Connects
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Claw3D uses two separate network hops:
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1. Browser -> Studio over HTTP and a same-origin WebSocket at `/api/gateway/ws`.
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2. Studio -> OpenClaw Gateway over a second WebSocket opened by the Studio server.
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That means `ws://localhost:18789` always refers to the gateway reachable from the Studio host, not necessarily from the browser device.
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This design keeps gateway settings persisted on the Studio host and lets Studio open the upstream connection server-side. The current UI still loads the configured upstream URL/token into browser memory at runtime, so treat the browser as part of the active trust boundary.
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## Common Setups
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### Gateway local, Studio local
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1. Start Studio with `npm run dev`.
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2. Open `http://localhost:3000`.
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3. Use `ws://localhost:18789` plus your OpenClaw gateway token.
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### Gateway remote, Studio local
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Use any gateway URL your machine can reach.
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Recommended with Tailscale:
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1. On the gateway host, run `tailscale serve --yes --bg --https 443 http://127.0.0.1:18789`.
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2. In Studio, use `wss://<gateway-host>.ts.net`.
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Alternative with SSH:
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1. Run `ssh -L 18789:127.0.0.1:18789 user@<gateway-host>`.
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2. In Studio, use `ws://localhost:18789`.
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### Studio remote, Gateway remote
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1. Run Studio on the remote host.
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2. Expose Studio on a private network or over Tailscale.
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3. Set `STUDIO_ACCESS_TOKEN` if Studio binds to a public host.
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4. Configure the gateway URL and token inside Studio.
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## Tech Stack
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- Next.js App Router, React, and TypeScript for the main web application.
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- A custom Node server for the Studio-side WebSocket proxy.
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- Three.js, React Three Fiber, and Drei for the 3D office experience.
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- Phaser for office/viewer-builder workflows and related interactive surfaces.
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- Vitest for unit tests and Playwright for end-to-end coverage.
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## Configuration
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Important runtime paths:
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- OpenClaw config: `~/.openclaw/openclaw.json`
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- Studio settings: `~/.openclaw/claw3d/settings.json`
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Common environment variables:
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- `HOST` and `PORT` control the Studio server bind address and port.
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- `STUDIO_ACCESS_TOKEN` protects Studio when binding to a public host.
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- `NEXT_PUBLIC_GATEWAY_URL` provides the default upstream gateway URL when Studio settings are empty. **Note:** this is a build-time variable — changes require `npm run build` to take effect.
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- `CLAW3D_GATEWAY_URL` and `CLAW3D_GATEWAY_TOKEN` provide a runtime alternative to `NEXT_PUBLIC_GATEWAY_URL` that takes effect on server restart without a rebuild. These are also used as a fallback when `openclaw.json` is not present.
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- `OPENCLAW_STATE_DIR` and `OPENCLAW_CONFIG_PATH` override the default OpenClaw paths.
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- `OPENCLAW_GATEWAY_SSH_TARGET`, `OPENCLAW_GATEWAY_SSH_USER`, `OPENCLAW_GATEWAY_SSH_PORT`, and `OPENCLAW_GATEWAY_SSH_STRICT_HOST_KEY_CHECKING` support advanced gateway-host operations over SSH when needed.
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- `ELEVENLABS_API_KEY`, `ELEVENLABS_VOICE_ID`, and `ELEVENLABS_MODEL_ID` enable voice reply integration.
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See [`.env.example`](.env.example) for the full local development template.
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## Scripts
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- `npm run dev` starts the Studio dev server.
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- `npm run hermes-adapter` starts the Hermes WebSocket adapter.
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- `npm run demo-gateway` starts the built-in mock gateway for demo mode.
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- `npm run build` builds the production Next.js app.
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- `npm run start` starts the production server.
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- `npm run lint` runs ESLint.
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- `npm run typecheck` runs TypeScript without emitting output.
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- `npm run test` runs unit tests with Vitest.
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- `npm run e2e` runs Playwright tests.
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- `npm run studio:setup` prepares common local Studio prerequisites.
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- `npm run smoke:dev-server` runs a basic dev-server smoke check.
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## Documentation
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- [`VISION.md`](VISION.md): project direction and long-term guardrails.
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- [`ARCHITECTURE.md`](ARCHITECTURE.md): system boundaries, data flow, and major trade-offs.
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- [`TUTORIAL.md`](TUTORIAL.md): detailed step-by-step setup for OpenClaw + Tailscale + Claw3D.
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- [`MULTI_AGENT_BETA.md`](MULTI_AGENT_BETA.md): remote office beta setup, connection modes, and limitations.
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- [`CODE_DOCUMENTATION.md`](CODE_DOCUMENTATION.md): practical code map, extension points, and contributor onboarding order.
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- [`CONTRIBUTING.md`](CONTRIBUTING.md): local workflow, testing, and PR expectations.
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- [`SUPPORT.md`](SUPPORT.md): where to ask for help and how to route reports.
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- [`ROADMAP.md`](ROADMAP.md): near-term priorities and contributor-friendly work areas.
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- [`docs/pi-chat-streaming.md`](docs/pi-chat-streaming.md): gateway runtime streaming and transcript rendering.
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- [`docs/permissions-sandboxing.md`](docs/permissions-sandboxing.md): Studio permissions and OpenClaw behavior.
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- [`docs/hermes-gateway.md`](docs/hermes-gateway.md): Hermes adapter setup, capabilities, and current limitations.
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## Current Limitations
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- The immersive retro office (`/office`) and the Phaser builder (`/office/builder`) are related but still separate stacks.
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- The app keeps gateway secrets out of browser persistent storage, but the current connection flow still loads the upstream URL/token into browser memory at runtime.
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- Local Spotify auth for `SOUNDCLAW` currently stores an access token only. Refresh-token handling is not implemented yet, so local Spotify auth may need to be repeated after the token expires.
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## Troubleshooting
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If the UI loads but Connect fails, the problem is usually on the Studio -> Gateway side:
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- Confirm the upstream URL and token in Studio settings.
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- `EPROTO` or `wrong version number` usually means `wss://` was used against a non-TLS endpoint.
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- `INVALID_REQUEST` errors mentioning `minProtocol` or `maxProtocol` usually mean the gateway is too old for Claw3D protocol v3. Upgrade OpenClaw, use the Hermes adapter, or run `npm run demo-gateway`.
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- `401 Studio access token required` usually means `STUDIO_ACCESS_TOKEN` is enabled and the request is missing the expected `studio_access` cookie.
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- Helpful proxy error codes include `studio.gateway_url_missing`, `studio.gateway_token_missing`, `studio.upstream_error`, and `studio.upstream_closed`.
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Marketplace skill installs now use a gateway-native workspace flow and do not require enabling SSH on the user machine.
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### Spotify auth on localhost
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If you are testing the `SOUNDCLAW` jukebox locally and Spotify OAuth does not accept your `localhost` callback, use an `ngrok` callback bridge:
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1. Keep Claw3D running locally on `http://localhost:3000`.
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2. Start `ngrok` for the local Studio server, for example `ngrok http 3000`.
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3. In the jukebox setup UI, paste your public `ngrok` URL into the `ngrok Public URL` field.
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4. In the Spotify developer dashboard, register `https://<your-ngrok-host>/spotify/callback` as the redirect URI.
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5. Complete Spotify sign-in from the jukebox panel.
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How it works:
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- The main Claw3D app stays on `localhost`, so your normal local office state and agent state remain intact.
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- Spotify redirects to the `ngrok` callback URL.
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- The callback page passes the auth code back to the open local Claw3D window.
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Current local limitation:
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- Because only the Spotify access token is stored right now, you may need to repeat the `ngrok` auth flow when that token expires during local development.
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If you use other advanced gateway-host operations over SSH:
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- macOS: enable `System Settings` -> `General` -> `Sharing` -> `Remote Login`, and make sure the target user is allowed.
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- Windows: enable the `OpenSSH Server` optional feature, start the `sshd` service, and allow it through the firewall.
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- Linux: make sure `sshd` is installed, running, and reachable from the Studio machine.
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For first-time SSH connections, Claw3D uses `StrictHostKeyChecking=accept-new` by default so a new host key can be trusted automatically. If you need stricter behavior, set `OPENCLAW_GATEWAY_SSH_STRICT_HOST_KEY_CHECKING=yes`, or set it to `no` only if you explicitly want to skip host key checks.
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## Contributing
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Keep pull requests focused, run `npm run lint`, `npm run typecheck`, and `npm run test` before opening a PR, and update docs when behavior or architecture changes.
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## AI Editing Guardrails
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If you use Cursor or another AI-assisted workflow, review the committed project guardrails in [`.cursor/rules/claw3d-project-guardrails.mdc`](.cursor/rules/claw3d-project-guardrails.mdc).
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That rule file captures the shared editing expectations for this repository, including the Claw3D-vs-OpenClaw boundary, code placement conventions, office-stack distinctions, and documentation/test update expectations.
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Community expectations live in [`CODE_OF_CONDUCT.md`](CODE_OF_CONDUCT.md). Security reporting instructions live in [`SECURITY.md`](SECURITY.md).
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