* fix: include kanbanImmersive in immersiveOverlayActive calculation When Kanban board is open, HUD elements (camera preset buttons, edit toolbar, overlays) should be suppressed. The kanbanImmersive flag was defined but not included in the immersiveOverlayActive condition, causing HUD elements to remain visible. This fix adds kanbanImmersive to the immersiveOverlayActive calculation so HUD elements are properly hidden when the Kanban board is open. Co-authored-by: Luke The Dev <iamlukethedev@users.noreply.github.com> * Fix: Hide mini status bar when Kanban immersive overlay is open Wraps the bottom-left mini status bar (showing agent stats, vibe score, and control hints) with !immersiveOverlayActive check to match the behavior of other HUD elements like camera controls and toolbar. This ensures the status bar is properly hidden when the Kanban board or any other immersive overlay is active, maintaining a clean immersive experience. Co-authored-by: Luke The Dev <iamlukethedev@users.noreply.github.com> * chore: drop unrelated package-lock line from branch Co-authored-by: Luke The Dev <iamlukethedev@users.noreply.github.com> * universal-backend-plan * backend-neutral runtime seam * package.json update * feat: add Hermes gateway adapter as alternative to OpenClaw Adds a WebSocket adapter that lets Claw3D connect to a Hermes AI agent runtime without any changes to the frontend. The adapter implements the full Claw3D gateway protocol and bridges it to the Hermes HTTP API. Changes: - server/hermes-gateway-adapter.js: WebSocket bridge implementing the Claw3D gateway protocol against the Hermes HTTP API. Supports all core methods (agents, sessions, chat streaming, cron, config, files, approvals) and multi-agent orchestration via spawn_agent/delegate_task tools. Persists conversation history to ~/.hermes/clawd3d-history.json. - scripts/clawd3d-start.sh: All-in-one startup script that launches Hermes, the adapter, and the Next.js dev server with auto port conflict resolution. Alias as `claw3d` for convenience. - src/features/office/hooks/useCronAgents.ts: Hook that polls the gateway for cron-scheduled agents and surfaces them in the 3D office. - package.json: adds `hermes-adapter` npm script - .env.example: documents Hermes config vars - docs/hermes-gateway.md: setup guide and protocol reference Usage: npm run hermes-adapter # start adapter (connect to http://localhost:8642) npm run dev # start Claw3D, point browser at localhost:3000 # or: bash scripts/clawd3d-start.sh (starts everything automatically) Both OpenClaw and Hermes are supported simultaneously — the gateway URL in NEXT_PUBLIC_GATEWAY_URL determines which backend Claw3D connects to. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: add read_agent_context tool for cross-agent coordination Agents can now read each other's conversation history via the read_agent_context tool, enabling the orchestrator to check what a sub-agent has done before re-delegating work. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: wire Hermes office UX and role-aware runtime updates * feature update - demomode & hermes adapter * fix lint blockers * lintfix #2 * fix: stabilize retro office camera preset callbacks * Initial plan * fix: stabilize retro office overview preset hooks Agent-Logs-Url: https://github.com/gsknnft/Claw3D/sessions/9cc71555-591e-44cf-aec4-25affbdcb405 Co-authored-by: gsknnft <123185582+gsknnft@users.noreply.github.com> * feat: add truthful backend selection, Hermes adapter hardening, and demo gateway mode * fix: address bugbot review and finalize backend selection * fixed - onboarding and hermes calls * office systems roadmap * feat specs in docs * specs ready * feat: continue custom runtime seam and gateway alignment * custom lane wired * feat: add custom runtime provider path and office runtime alignment * runtime fixes * fix lukes findings * fix lukes findings #2 * stable UI & connect screen page -> overlay * better baseline for connection * stable providers & ui rendering * best launch yet * nearly no gateway on reconnect * auto reconnect last state * fix: preserve selected runtime across reconnects Keep backend selection aligned with the operator's chosen runtime instead of reviving a mismatched last-known-good adapter, and keep custom runtimes prompting for reconnect when Studio cannot auto-connect them. Made-with: Cursor --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com> Co-authored-by: Luke The Dev <iamlukethedev@users.noreply.github.com> Co-authored-by: Elias Pfeffer <eliaspfeffer@gmail.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: iamlukethedev <lucas.guilherme@smartwayslfl.com>
Claw3D
A 3D workspace for AI agents.
Unofficial project: Claw3D is an independent community project and is not affiliated with, endorsed by, or maintained by the OpenClaw team. OpenClaw is a separate project, and this repository is not the official OpenClaw repository.
Claw3D turns AI automation into a visual workplace where agents collaborate, review code, run tests, train skills, and execute tasks inside a shared 3D environment.
Built and maintained by LukeTheDev. Follow on X: @iamlukethedev.
Think of it as:
An office for your AI team.
What you can do with Claw3D
• Watch your AI agents work in real time • Run standups with agents connected to GitHub and Jira • Review pull requests from inside the office • Monitor QA pipelines and logs • Train agents in the gym to develop new skills • Reset sessions and clean context with the janitor system
Instead of managing automation through dashboards and logs…
You walk through your AI workplace.
Vision · Architecture · Contributing · Security
What Claw3D Is
Claw3D is the visualization and interaction layer.
Today it can sit on top of:
- OpenClaw through the existing gateway flow
- Hermes through the bundled WebSocket adapter
- a direct HTTP
customruntime provider for orchestrator-backed stacks - a built-in demo gateway for office exploration without a real agent framework
In practical terms, this app gives you:
- a live
/officeretro-office environment where agents appear as workers moving through a shared 3D world - an
/office/buildersurface for editing and publishing office layouts - a gateway-first architecture that keeps runtime state in the connected backend while Studio stores local UI preferences
- a backend-neutral runtime seam inside Studio so additional providers can be integrated without rewriting the whole UI
This repository does not build the upstream runtimes themselves. It is the frontend, Studio, and adapter/proxy layer that connects to a runtime speaking the Claw3D gateway protocol.
Why It Exists
AI systems are becoming more capable, but their work is still usually hidden behind logs, terminal output, and dashboards.
Claw3D exists to make agent systems visible:
- inspect what agents are doing in real time
- monitor runs, approvals, history, and activity from one place
- interact with agents through chat and immersive UI surfaces
- move toward a world where AI systems are understandable through space, motion, and presence
For the broader direction of the project, see VISION.md.
What Exists Today
The current app already includes a substantial Claw3D surface:
- Fleet management and agent chat with runtime updates streamed from the gateway.
- Agent creation, settings, session controls, approvals, and gateway-backed configuration editing.
- A 3D retro office with desks, rooms, navigation, animations, and event-driven activity cues.
- Immersive operational spaces for standups, GitHub review flows, analytics, and system monitoring.
- Local Studio persistence for gateway connection details, focused-agent preferences, desk assignments, office state, and related UI settings.
- A custom same-origin WebSocket proxy so the browser talks to Studio, and Studio talks to the upstream OpenClaw Gateway.
Quick Start
Requirements:
- Node.js 20+ recommended.
- npm 10+ recommended.
- One of:
- a working OpenClaw installation with a reachable Gateway URL and token
- Hermes with the bundled adapter
- the built-in demo gateway for local exploration
Prerequisite:
- Claw3D does not install or build OpenClaw or Hermes for you.
- Before starting Claw3D against a real backend, make sure your chosen runtime is already running and that you know the gateway URL and token Studio should use.
- For a no-framework local office demo, run the bundled demo gateway instead.
- If you need a full cross-machine setup guide (OpenClaw + Tailscale + Claw3D), follow
TUTORIAL.md.
Run from source:
git clone <your-public-repo-url> claw3d
cd claw3d
npm install
cp .env.example .env
npm run dev
Then open http://localhost:3000 and configure the gateway URL and token in Studio.
Studio now also persists the selected backend mode (OpenClaw, Hermes, Demo, or Custom) and
shows the active backend reported by the connected gateway.
Custom runtime mode
If you are integrating an orchestrator-backed runtime through the custom
provider seam, start your runtime first, then start Claw3D:
npm run dev
Then open http://localhost:3000, choose Custom backend, and point the
upstream URL at your runtime boundary, for example:
http://127.0.0.1:7770
Current custom runtime expectations:
GET /healthGET /stateGET /registryPOST /v1/chat/completions
The browser does not call that runtime directly. Claw3D proxies the
custom provider through its own same-origin route at
/api/runtime/custom, which avoids browser-side CORS problems and keeps
the provider transport separate from the OpenClaw/Hermes gateway path.
Demo mode
If you only want to see the office and agent interactions without installing OpenClaw or Hermes:
npm run demo-gateway
npm run dev
Then connect Studio to:
ws://localhost:18789
This starts a mock local gateway with demo agents, streaming chat, session previews, and office presence.
In the connect screen, choose Demo backend, then connect.
Hermes adapter
If you want to use Hermes instead of OpenClaw:
npm run hermes-adapter
npm run dev
See docs/hermes-gateway.md for setup details and current scope.
For a local gateway on the same machine, the usual upstream URL is:
ws://localhost:18789
In the connect screen, choose Hermes backend, then connect.
How It Connects
Claw3D uses two separate network hops:
- Browser -> Studio over HTTP and a same-origin WebSocket at
/api/gateway/ws. - Studio -> OpenClaw Gateway over a second WebSocket opened by the Studio server.
That means ws://localhost:18789 always refers to the gateway reachable from the Studio host, not necessarily from the browser device.
This design keeps gateway settings persisted on the Studio host and lets Studio open the upstream connection server-side. The current UI still loads the configured upstream URL/token into browser memory at runtime, so treat the browser as part of the active trust boundary.
Common Setups
Gateway local, Studio local
- Start Studio with
npm run dev. - Open
http://localhost:3000. - Use
ws://localhost:18789plus your OpenClaw gateway token.
Gateway remote, Studio local
Use any gateway URL your machine can reach.
Recommended with Tailscale:
- On the gateway host, run
tailscale serve --yes --bg --https 443 http://127.0.0.1:18789. - In Studio, use
wss://<gateway-host>.ts.net.
Alternative with SSH:
- Run
ssh -L 18789:127.0.0.1:18789 user@<gateway-host>. - In Studio, use
ws://localhost:18789.
Studio remote, Gateway remote
- Run Studio on the remote host.
- Expose Studio on a private network or over Tailscale.
- Set
STUDIO_ACCESS_TOKENif Studio binds to a public host. - Configure the gateway URL and token inside Studio.
Tech Stack
- Next.js App Router, React, and TypeScript for the main web application.
- A custom Node server for the Studio-side WebSocket proxy.
- Three.js, React Three Fiber, and Drei for the 3D office experience.
- Phaser for office/viewer-builder workflows and related interactive surfaces.
- Vitest for unit tests and Playwright for end-to-end coverage.
Configuration
Important runtime paths:
- OpenClaw config:
~/.openclaw/openclaw.json - Studio settings:
~/.openclaw/claw3d/settings.json
Common environment variables:
HOSTandPORTcontrol the Studio server bind address and port.STUDIO_ACCESS_TOKENprotects Studio when binding to a public host.NEXT_PUBLIC_GATEWAY_URLprovides the default upstream gateway URL when Studio settings are empty. Note: this is a build-time variable — changes requirenpm run buildto take effect.CLAW3D_GATEWAY_URLandCLAW3D_GATEWAY_TOKENprovide a runtime alternative toNEXT_PUBLIC_GATEWAY_URLthat takes effect on server restart without a rebuild. These are also used as a fallback whenopenclaw.jsonis not present.OPENCLAW_STATE_DIRandOPENCLAW_CONFIG_PATHoverride the default OpenClaw paths.OPENCLAW_GATEWAY_SSH_TARGET,OPENCLAW_GATEWAY_SSH_USER,OPENCLAW_GATEWAY_SSH_PORT, andOPENCLAW_GATEWAY_SSH_STRICT_HOST_KEY_CHECKINGsupport advanced gateway-host operations over SSH when needed.ELEVENLABS_API_KEY,ELEVENLABS_VOICE_ID, andELEVENLABS_MODEL_IDenable voice reply integration.
See .env.example for the full local development template.
Scripts
npm run devstarts the Studio dev server.npm run hermes-adapterstarts the Hermes WebSocket adapter.npm run demo-gatewaystarts the built-in mock gateway for demo mode.npm run buildbuilds the production Next.js app.npm run startstarts the production server.npm run lintruns ESLint.npm run typecheckruns TypeScript without emitting output.npm run testruns unit tests with Vitest.npm run e2eruns Playwright tests.npm run studio:setupprepares common local Studio prerequisites.npm run smoke:dev-serverruns a basic dev-server smoke check.
Documentation
VISION.md: project direction and long-term guardrails.ARCHITECTURE.md: system boundaries, data flow, and major trade-offs.TUTORIAL.md: detailed step-by-step setup for OpenClaw + Tailscale + Claw3D.MULTI_AGENT_BETA.md: remote office beta setup, connection modes, and limitations.CODE_DOCUMENTATION.md: practical code map, extension points, and contributor onboarding order.CONTRIBUTING.md: local workflow, testing, and PR expectations.SUPPORT.md: where to ask for help and how to route reports.ROADMAP.md: near-term priorities and contributor-friendly work areas.docs/pi-chat-streaming.md: gateway runtime streaming and transcript rendering.docs/permissions-sandboxing.md: Studio permissions and OpenClaw behavior.docs/hermes-gateway.md: Hermes adapter setup, capabilities, and current limitations.
Current Limitations
- The immersive retro office (
/office) and the Phaser builder (/office/builder) are related but still separate stacks. - The app keeps gateway secrets out of browser persistent storage, but the current connection flow still loads the upstream URL/token into browser memory at runtime.
- Local Spotify auth for
SOUNDCLAWcurrently stores an access token only. Refresh-token handling is not implemented yet, so local Spotify auth may need to be repeated after the token expires.
Troubleshooting
If the UI loads but Connect fails, the problem is usually on the Studio -> Gateway side:
- Confirm the upstream URL and token in Studio settings.
EPROTOorwrong version numberusually meanswss://was used against a non-TLS endpoint.INVALID_REQUESTerrors mentioningminProtocolormaxProtocolusually mean the gateway is too old for Claw3D protocol v3. Upgrade OpenClaw, use the Hermes adapter, or runnpm run demo-gateway.401 Studio access token requiredusually meansSTUDIO_ACCESS_TOKENis enabled and the request is missing the expectedstudio_accesscookie.- Helpful proxy error codes include
studio.gateway_url_missing,studio.gateway_token_missing,studio.upstream_error, andstudio.upstream_closed.
Marketplace skill installs now use a gateway-native workspace flow and do not require enabling SSH on the user machine.
Spotify auth on localhost
If you are testing the SOUNDCLAW jukebox locally and Spotify OAuth does not accept your localhost callback, use an ngrok callback bridge:
- Keep Claw3D running locally on
http://localhost:3000. - Start
ngrokfor the local Studio server, for examplengrok http 3000. - In the jukebox setup UI, paste your public
ngrokURL into thengrok Public URLfield. - In the Spotify developer dashboard, register
https://<your-ngrok-host>/spotify/callbackas the redirect URI. - Complete Spotify sign-in from the jukebox panel.
How it works:
- The main Claw3D app stays on
localhost, so your normal local office state and agent state remain intact. - Spotify redirects to the
ngrokcallback URL. - The callback page passes the auth code back to the open local Claw3D window.
Current local limitation:
- Because only the Spotify access token is stored right now, you may need to repeat the
ngrokauth flow when that token expires during local development.
If you use other advanced gateway-host operations over SSH:
- macOS: enable
System Settings->General->Sharing->Remote Login, and make sure the target user is allowed. - Windows: enable the
OpenSSH Serveroptional feature, start thesshdservice, and allow it through the firewall. - Linux: make sure
sshdis installed, running, and reachable from the Studio machine.
For first-time SSH connections, Claw3D uses StrictHostKeyChecking=accept-new by default so a new host key can be trusted automatically. If you need stricter behavior, set OPENCLAW_GATEWAY_SSH_STRICT_HOST_KEY_CHECKING=yes, or set it to no only if you explicitly want to skip host key checks.
Contributing
Keep pull requests focused, run npm run lint, npm run typecheck, and npm run test before opening a PR, and update docs when behavior or architecture changes.
AI Editing Guardrails
If you use Cursor or another AI-assisted workflow, review the committed project guardrails in .cursor/rules/claw3d-project-guardrails.mdc.
That rule file captures the shared editing expectations for this repository, including the Claw3D-vs-OpenClaw boundary, code placement conventions, office-stack distinctions, and documentation/test update expectations.
Community expectations live in CODE_OF_CONDUCT.md. Security reporting instructions live in SECURITY.md.