Avatar Customization + Update Agent Brain (#23)

Co-authored-by: iamlukethedev <iamlukethedev@users.noreply.github.com>
This commit is contained in:
Luke The Dev
2026-03-20 23:05:14 -05:00
committed by GitHub
parent a5b0895dd8
commit 65c2b9cf85
39 changed files with 2803 additions and 551 deletions
+29 -3
View File
@@ -1,10 +1,36 @@
# Changelog
All notable changes to Claw3D will be documented in this file.
## [0.1.2] - 2026-03-20
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project follows Semantic Versioning where practical.
### Added
## [0.1.0] - 2026-03-19
- An in-app avatar creator for agents with live 3D preview, appearance presets, and accessory controls for customizing office avatars.
- A unified agent editor modal in the office that lets you edit avatars alongside agent brain files such as `IDENTITY.md`, `SOUL.md`, `AGENTS.md`, `USER.md`, `TOOLS.md`, `MEMORY.md`, and `HEARTBEAT.md`.
- Structured avatar profile persistence and normalization so studio settings can store full avatar appearance data per gateway and agent instead of only avatar seeds.
- A `DEBUG` environment toggle for controlling the OpenClaw event console in the office UI.
### Changed
- Reworked office avatar rendering so 3D agents reflect saved appearance profiles, including hair, clothing, hats, glasses, headsets, backpacks, and other visual variations.
- Replaced avatar shuffle entry points in the chat and office surfaces with avatar customization flows that open the editor directly.
- Updated the office HUD with a compact agent roster, overflow handling, and direct shortcuts into per-agent editing from the 3D office view.
- Expanded the brain editor so `IDENTITY.md` fields are edited in structured form and agent renames can be applied to the live gateway agent after saving.
- Defaulted the OpenClaw event console to a collapsed state and made it optional from environment configuration.
- Updated hydration and store state to carry full avatar profiles through agent loading, persistence, and rendering.
### Fixed
- Fixed WebSocket gateway authentication during the upgrade handshake by wiring access control through the `ws` `verifyClient` flow.
- Fixed the gym release directive TypeScript error by adding explicit `"release"` support to office gym directives and aligning release-hold logic.
- Corrected studio settings merging and normalization for avatar data so saved office appearances survive reloads and patch updates.
- Kept skill gym hold state active for release directives during office animation trigger reconciliation.
### Tests
- Added unit coverage for avatar profile persistence, studio settings normalization, and fleet hydration with structured avatar data.
- Expanded end-to-end coverage for avatar settings fixtures, office header and sidebar flows, voice reply settings persistence, disconnected office settings surfaces, and office route expectations.
## [0.1.1] - 2026-03-19
### Added