65c2b9cf85
Co-authored-by: iamlukethedev <iamlukethedev@users.noreply.github.com>
2.8 KiB
2.8 KiB
Changelog
[0.1.2] - 2026-03-20
Added
- An in-app avatar creator for agents with live 3D preview, appearance presets, and accessory controls for customizing office avatars.
- A unified agent editor modal in the office that lets you edit avatars alongside agent brain files such as
IDENTITY.md,SOUL.md,AGENTS.md,USER.md,TOOLS.md,MEMORY.md, andHEARTBEAT.md. - Structured avatar profile persistence and normalization so studio settings can store full avatar appearance data per gateway and agent instead of only avatar seeds.
- A
DEBUGenvironment toggle for controlling the OpenClaw event console in the office UI.
Changed
- Reworked office avatar rendering so 3D agents reflect saved appearance profiles, including hair, clothing, hats, glasses, headsets, backpacks, and other visual variations.
- Replaced avatar shuffle entry points in the chat and office surfaces with avatar customization flows that open the editor directly.
- Updated the office HUD with a compact agent roster, overflow handling, and direct shortcuts into per-agent editing from the 3D office view.
- Expanded the brain editor so
IDENTITY.mdfields are edited in structured form and agent renames can be applied to the live gateway agent after saving. - Defaulted the OpenClaw event console to a collapsed state and made it optional from environment configuration.
- Updated hydration and store state to carry full avatar profiles through agent loading, persistence, and rendering.
Fixed
- Fixed WebSocket gateway authentication during the upgrade handshake by wiring access control through the
wsverifyClientflow. - Fixed the gym release directive TypeScript error by adding explicit
"release"support to office gym directives and aligning release-hold logic. - Corrected studio settings merging and normalization for avatar data so saved office appearances survive reloads and patch updates.
- Kept skill gym hold state active for release directives during office animation trigger reconciliation.
Tests
- Added unit coverage for avatar profile persistence, studio settings normalization, and fleet hydration with structured avatar data.
- Expanded end-to-end coverage for avatar settings fixtures, office header and sidebar flows, voice reply settings persistence, disconnected office settings surfaces, and office route expectations.
[0.1.1] - 2026-03-19
Added
- Uploaded entire repo
[0.1.0] - 2026-03-16
Added
- Initial public Claw3D project documentation, including
README.md,VISION.md, andARCHITECTURE.md. - A gateway-first web UI for connecting to OpenClaw agents, monitoring runtime activity, and managing agent workflows.
- A retro-office 3D environment for visualizing agent activity, spatial interactions, and immersive operational surfaces.
- An office builder flow for editing and publishing office layouts.