First Release of Claw3D (#11)
Co-authored-by: iamlukethedev <iamlukethedev@users.noreply.github.com>
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@@ -0,0 +1,43 @@
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type CryptoLike = {
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randomUUID?: (() => string) | undefined;
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getRandomValues?: ((array: Uint8Array) => Uint8Array) | undefined;
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};
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function uuidFromBytes(bytes: Uint8Array): string {
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bytes[6] = (bytes[6] & 0x0f) | 0x40;
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bytes[8] = (bytes[8] & 0x3f) | 0x80;
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let hex = "";
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for (let i = 0; i < bytes.length; i++) {
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hex += bytes[i]!.toString(16).padStart(2, "0");
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}
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return `${hex.slice(0, 8)}-${hex.slice(8, 12)}-${hex.slice(12, 16)}-${hex.slice(
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16,
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20
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)}-${hex.slice(20)}`;
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}
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function weakRandomBytes(): Uint8Array {
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const bytes = new Uint8Array(16);
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const now = Date.now();
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for (let i = 0; i < bytes.length; i++) bytes[i] = Math.floor(Math.random() * 256);
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bytes[0] ^= now & 0xff;
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bytes[1] ^= (now >>> 8) & 0xff;
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bytes[2] ^= (now >>> 16) & 0xff;
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bytes[3] ^= (now >>> 24) & 0xff;
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return bytes;
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}
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export function randomUUID(cryptoLike: CryptoLike | null | undefined = globalThis.crypto): string {
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if (cryptoLike && typeof cryptoLike.randomUUID === "function") return cryptoLike.randomUUID();
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if (cryptoLike && typeof cryptoLike.getRandomValues === "function") {
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const bytes = new Uint8Array(16);
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cryptoLike.getRandomValues(bytes);
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return uuidFromBytes(bytes);
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}
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return uuidFromBytes(weakRandomBytes());
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}
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